Math Operators (audio and number domain)
==============
+, -, *, /, %, >, <, >=, <=, !=, =, ?

Math Functions (audio and number domain)
==============
if, random, abs, acos, asin, atan, ceil, cos, exp
floor, log, rint, round, sin, sqrt, tan, toDegress
toRadians, IEEEremainder, atan2, max, min, pow.

Math Constants
==============
PI, E

Audio and Midi, using beats
============================
Delay              (pos) <- input;
Stretch            (amount) <- input;

MIDI Note Mapping
=================
Transpose          (mount) <- input;
Transpose2         (amount) <- input;
ChordTranspose     (from, to) <- input;
ChordTranspose2    (from, to) <- input;
RemapNotes         (c, c# .. a#, b) <- input;

Midi Generators
===============
Note               (note, vel, ch, pos)
Tempo              (bpm, pos)
ShortMessage       (command, channel, data1, data2, todata1, todata2, len, res, pos);
SysexMessage       ( ... )
File               (filename)
MidiFile           (filename)

Midi Filters
============
Extract            (from, to) <- input;
Channel            (channel) <- input;
FilterNotes        (keyFrom, keyTo, velFrom, velTo) <- input;
FilterMessages     (... ) <- input;
FilterMetaMessages () <- input;
ModifyMessages     ( ... ) <- input;
MonoNotes          ( <- input;

Audio Envelope Generators
=========================
ExpSeg             (val, len, (val, len)*, endval) 
LinSeg             (val, len, (val, len)*, endval) 
Adsr               (gate, attack, decay, sustain, release)
XAdsr              (gate, attack, decay, sustain, release, releasevalue, attackvalue)
Ahdsr              (gate, attack, hold, decay, sustain, release)
Release            (gate, release)
XRelease           (gate, release, releasevalue)


Audio Signal Generators
=======================
One                ()
Noise              ()
Signal             (value)
Clock              (frequency, initvalue) <- input;
File               (filename, offset, length, format, loopstart, loopend)
AudioFile          (filename, offset, length, format, loopstart, loopend)
Sample             (filename, offset, length, format, loopstart, loopend)
Table              (from, to, rate, channels) <- input;

Audio Filters
=============
Biquad             (b0, b1, b2, a0, a1, a2) <- input;
Diff               () <- input;
Integ              () <- input;
Vocoder            (modulator, fftFrameSize, osamp) <- input;
DeHiss             (floor, width, reduce, window, fftFrameSize, osamp) <- input;
DeReverb           (amount, feedback, attack, release, thresold, sumsmooth, window, fftFrameSize, osamp) <- input;

Audio Amplitude Modifiers
=========================
Agc                () <- input;
ChannelGain        (ch1, ch2 .... ) <- input;
ChannelMux         (ch1, ch2 .... )
ChannelMixer       (ch1ch1, ch1ch2, ... ch2ch1, ch2ch2, ...) <- input;
DownMix            (channels) <- input;
Gain               (amplitude) <- input;
Asum               (input2) <- input;

MIDI to Audio Rendering
=======================
RenderControl      (control, default) <- input;
RenderPitchBend    (default) <- input;
RenderPitch        () <- input;
Synthesizer        (voices) <- input;
RegisterVoice      (keyfrom, keyto, velfrom, velto, program, bank) <- input;
VoiceFactory       ( ... )

Audio Delay Effects
===================
Delay              (pos) <- input;
DelayLine          (delay, feedback, maxdelay) <- input;
Reverb             (dry, wet, width, roomsize, damp, scale) <- input;

Audio Time/Pitch Effects
========================
Resample           (amount) <- input;
ResampleI          (amount) <- input;
ResampleC          (amount) <- input;
Pitchshift         (pitch, format, fftFrameSize, osamp) <- input;
TimeStretch        (amount, fftFrameSize, osamp) <- input;

Audio Math Functions
====================
FastSin            () <- input;
Clip               (from, to) <- input;

SoundFonts
==========
SF2Sample          (filename, sample)
SF2Preset          (filename, preset, bank, targetpreset, targetbank)
