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Swing 1.1 API Specification: Class  MultiTextUI
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javax.swing.plaf.multi</FONT>
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Class  MultiTextUI</H2>
<PRE>
java.lang.Object
  |
  +--<A HREF="../../../../javax/swing/plaf/ComponentUI.html">javax.swing.plaf.ComponentUI</A>
        |
        +--<A HREF="../../../../javax/swing/plaf/TextUI.html">javax.swing.plaf.TextUI</A>
              |
              +--<B>javax.swing.plaf.multi.MultiTextUI</B>
</PRE>
<HR>
<DL>
<DT>public class <B>MultiTextUI</B><DT>extends <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>

<P>
MultiTextUI implementation

 <p>This file was automatically generated by AutoMulti.
<P>
<HR>

<P>
<!-- ======== INNER CLASS SUMMARY ======== -->


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<B>Field Summary</B></FONT></TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;java.util.Vector</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#uis">uis</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Vector containing the real UI's.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->

<A NAME="constructor_summary"><!-- --></A>
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<B>Constructor Summary</B></FONT></TD>
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<TR BGCOLOR="white" ID="TableRowColor">
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#MultiTextUI()">MultiTextUI</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

<A NAME="method_summary"><!-- --></A>
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<B>Method Summary</B></FONT></TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#contains(javax.swing.JComponent, int, int)">contains</A></B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a,
         int&nbsp;b,
         int&nbsp;c)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call contains on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#createUI(javax.swing.JComponent)">createUI</A></B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Return a multiplexing UI instance if any of the auxiliary
 LookAndFeels support this UI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#damageRange(javax.swing.text.JTextComponent, int, int)">damageRange</A></B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a,
            int&nbsp;b,
            int&nbsp;c)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call damageRange on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#damageRange(javax.swing.text.JTextComponent, int, int, javax.swing.text.Position.Bias, javax.swing.text.Position.Bias)">damageRange</A></B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;t,
            int&nbsp;p0,
            int&nbsp;p1,
            <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>&nbsp;firstBias,
            <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>&nbsp;secondBias)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Causes the portion of the view responsible for the 
 given part of the model to be repainted.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../javax/accessibility/Accessible.html">Accessible</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#getAccessibleChild(javax.swing.JComponent, int)">getAccessibleChild</A></B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a,
                   int&nbsp;b)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call getAccessibleChild on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#getAccessibleChildrenCount(javax.swing.JComponent)">getAccessibleChildrenCount</A></B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call getAccessibleChildrenCount on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../javax/swing/text/EditorKit.html">EditorKit</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#getEditorKit(javax.swing.text.JTextComponent)">getEditorKit</A></B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call getEditorKit on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.awt.Dimension</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#getMaximumSize(javax.swing.JComponent)">getMaximumSize</A></B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call getMaximumSize on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.awt.Dimension</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#getMinimumSize(javax.swing.JComponent)">getMinimumSize</A></B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call getMinimumSize on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#getNextVisualPositionFrom(javax.swing.text.JTextComponent, int, javax.swing.text.Position.Bias, int, javax.swing.text.Position.Bias[])">getNextVisualPositionFrom</A></B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;t,
                          int&nbsp;pos,
                          <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>&nbsp;b,
                          int&nbsp;direction,
                          <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>[]&nbsp;biasRet)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides a way to determine the next visually represented model 
 location that one might place a caret.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.awt.Dimension</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#getPreferredSize(javax.swing.JComponent)">getPreferredSize</A></B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call getPreferredSize on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../javax/swing/text/View.html">View</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#getRootView(javax.swing.text.JTextComponent)">getRootView</A></B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call getRootView on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#getUIs()">getUIs</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Return the list of UI's associated with this multiplexing UI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#installUI(javax.swing.JComponent)">installUI</A></B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call installUI on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.awt.Rectangle</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#modelToView(javax.swing.text.JTextComponent, int)">modelToView</A></B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a,
            int&nbsp;b)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call modelToView on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.awt.Rectangle</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#modelToView(javax.swing.text.JTextComponent, int, javax.swing.text.Position.Bias)">modelToView</A></B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;t,
            int&nbsp;pos,
            <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>&nbsp;bias)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Converts the given location in the model to a place in
 the view coordinate system.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#paint(java.awt.Graphics, javax.swing.JComponent)">paint</A></B>(java.awt.Graphics&nbsp;a,
      <A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;b)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call paint on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#uninstallUI(javax.swing.JComponent)">uninstallUI</A></B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call uninstallUI on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#update(java.awt.Graphics, javax.swing.JComponent)">update</A></B>(java.awt.Graphics&nbsp;a,
       <A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;b)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call update on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#viewToModel(javax.swing.text.JTextComponent, java.awt.Point)">viewToModel</A></B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a,
            java.awt.Point&nbsp;b)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call viewToModel on each UI handled by this MultiUI.</TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../javax/swing/plaf/multi/MultiTextUI.html#viewToModel(javax.swing.text.JTextComponent, java.awt.Point, javax.swing.text.Position.Bias[])">viewToModel</A></B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;t,
            java.awt.Point&nbsp;pt,
            <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>[]&nbsp;biasReturn)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides a mapping from the view coordinate space to the logical
 coordinate space of the model.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#EEEEFF" ID="TableSubHeadingColor">
<TD><B>Methods inherited from class java.lang.Object</B></TD>
</TR>
<TR BGCOLOR="white" ID="TableRowColor">
<TD><CODE>clone, 
equals, 
finalize, 
getClass, 
hashCode, 
notify, 
notifyAll, 
toString, 
wait, 
wait, 
wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->

<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" ID="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Field Detail</B></FONT></TD>
</TR>
</TABLE>

<A NAME="uis"><!-- --></A><H3>
uis</H3>
<PRE>
protected java.util.Vector <B>uis</B></PRE>
<DL>
<DD>The Vector containing the real UI's.  This is populated
 in the call to createUI, and can be obtained by calling
 getUIs.  The first element is guaranteed to the real UI
 obtained from the default look and feel.</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" ID="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TD>
</TR>
</TABLE>

<A NAME="MultiTextUI()"><!-- --></A><H3>
MultiTextUI</H3>
<PRE>
public <B>MultiTextUI</B>()</PRE>
<DL>
</DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" ID="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Method Detail</B></FONT></TD>
</TR>
</TABLE>

<A NAME="getUIs()"><!-- --></A><H3>
getUIs</H3>
<PRE>
public <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A>[] <B>getUIs</B>()</PRE>
<DL>
<DD>Return the list of UI's associated with this multiplexing UI.  This
 allows processing of the UI's by an application aware of multiplexing
 UI's on components.</DL>
<HR>

<A NAME="modelToView(javax.swing.text.JTextComponent, int)"><!-- --></A><H3>
modelToView</H3>
<PRE>
public java.awt.Rectangle <B>modelToView</B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a,
                                      int&nbsp;b)
                               throws <A HREF="../../../../javax/swing/text/BadLocationException.html">BadLocationException</A></PRE>
<DL>
<DD>Call modelToView on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/TextUI.html#modelToView(javax.swing.text.JTextComponent, int)">modelToView</A> in class <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="modelToView(javax.swing.text.JTextComponent, int, javax.swing.text.Position.Bias)"><!-- --></A><H3>
modelToView</H3>
<PRE>
public java.awt.Rectangle <B>modelToView</B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;t,
                                      int&nbsp;pos,
                                      <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>&nbsp;bias)
                               throws <A HREF="../../../../javax/swing/text/BadLocationException.html">BadLocationException</A></PRE>
<DL>
<DD>Converts the given location in the model to a place in
 the view coordinate system.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>pos</CODE> - the local location in the model to translate >= 0<DT><B>Returns:</B><DD>the coordinates as a rectangle<DT><B>Throws:</B><DD><A HREF="../../../../javax/swing/text/BadLocationException.html">BadLocationException</A> - if the given position does not
   represent a valid location in the associated document<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/TextUI.html#modelToView(javax.swing.text.JTextComponent, int, javax.swing.text.Position.Bias)">modelToView</A> in class <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="viewToModel(javax.swing.text.JTextComponent, java.awt.Point)"><!-- --></A><H3>
viewToModel</H3>
<PRE>
public int <B>viewToModel</B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a,
                       java.awt.Point&nbsp;b)</PRE>
<DL>
<DD>Call viewToModel on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/TextUI.html#viewToModel(javax.swing.text.JTextComponent, java.awt.Point)">viewToModel</A> in class <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="viewToModel(javax.swing.text.JTextComponent, java.awt.Point, javax.swing.text.Position.Bias[])"><!-- --></A><H3>
viewToModel</H3>
<PRE>
public int <B>viewToModel</B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;t,
                       java.awt.Point&nbsp;pt,
                       <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>[]&nbsp;biasReturn)</PRE>
<DL>
<DD>Provides a mapping from the view coordinate space to the logical
 coordinate space of the model.  The biasReturn argument will be
 filled in to indicate that the point given is closer to the next
 character in the model or the previous character in the model.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>x</CODE> - the X coordinate >= 0<DD><CODE>y</CODE> - the Y coordinate >= 0<DD><CODE>a</CODE> - the allocated region to render into<DT><B>Returns:</B><DD>the location within the model that best represents the
  given point in the view >= 0.  The biasReturn argument will be
 filled in to indicate that the point given is closer to the next
 character in the model or the previous character in the model.<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/TextUI.html#viewToModel(javax.swing.text.JTextComponent, java.awt.Point, javax.swing.text.Position.Bias[])">viewToModel</A> in class <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="getNextVisualPositionFrom(javax.swing.text.JTextComponent, int, javax.swing.text.Position.Bias, int, javax.swing.text.Position.Bias[])"><!-- --></A><H3>
getNextVisualPositionFrom</H3>
<PRE>
public int <B>getNextVisualPositionFrom</B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;t,
                                     int&nbsp;pos,
                                     <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>&nbsp;b,
                                     int&nbsp;direction,
                                     <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>[]&nbsp;biasRet)
                              throws <A HREF="../../../../javax/swing/text/BadLocationException.html">BadLocationException</A></PRE>
<DL>
<DD>Provides a way to determine the next visually represented model 
 location that one might place a caret.  Some views may not be visible,
 they might not be in the same order found in the model, or they just
 might not allow access to some of the locations in the model.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>pos</CODE> - the position to convert >= 0<DD><CODE>a</CODE> - the allocated region to render into<DD><CODE>direction</CODE> - the direction from the current position that can
  be thought of as the arrow keys typically found on a keyboard.
  This may be SwingConstants.WEST, SwingConstants.EAST, 
  SwingConstants.NORTH, or SwingConstants.SOUTH.<DT><B>Returns:</B><DD>the location within the model that best represents the next
  location visual position.<DT><B>Throws:</B><DD><A HREF="../../../../javax/swing/text/BadLocationException.html">BadLocationException</A> - &nbsp;<DD>java.lang.IllegalArgumentException - for an invalid direction<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/TextUI.html#getNextVisualPositionFrom(javax.swing.text.JTextComponent, int, javax.swing.text.Position.Bias, int, javax.swing.text.Position.Bias[])">getNextVisualPositionFrom</A> in class <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="damageRange(javax.swing.text.JTextComponent, int, int)"><!-- --></A><H3>
damageRange</H3>
<PRE>
public void <B>damageRange</B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a,
                        int&nbsp;b,
                        int&nbsp;c)</PRE>
<DL>
<DD>Call damageRange on each UI handled by this MultiUI.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/TextUI.html#damageRange(javax.swing.text.JTextComponent, int, int)">damageRange</A> in class <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="damageRange(javax.swing.text.JTextComponent, int, int, javax.swing.text.Position.Bias, javax.swing.text.Position.Bias)"><!-- --></A><H3>
damageRange</H3>
<PRE>
public void <B>damageRange</B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;t,
                        int&nbsp;p0,
                        int&nbsp;p1,
                        <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>&nbsp;firstBias,
                        <A HREF="../../../../javax/swing/text/Position.Bias.html">Position.Bias</A>&nbsp;secondBias)</PRE>
<DL>
<DD>Causes the portion of the view responsible for the 
 given part of the model to be repainted.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>p0</CODE> - the beginning of the range >= 0<DD><CODE>p1</CODE> - the end of the range >= p0<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/TextUI.html#damageRange(javax.swing.text.JTextComponent, int, int, javax.swing.text.Position.Bias, javax.swing.text.Position.Bias)">damageRange</A> in class <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="getEditorKit(javax.swing.text.JTextComponent)"><!-- --></A><H3>
getEditorKit</H3>
<PRE>
public <A HREF="../../../../javax/swing/text/EditorKit.html">EditorKit</A> <B>getEditorKit</B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a)</PRE>
<DL>
<DD>Call getEditorKit on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/TextUI.html#getEditorKit(javax.swing.text.JTextComponent)">getEditorKit</A> in class <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="getRootView(javax.swing.text.JTextComponent)"><!-- --></A><H3>
getRootView</H3>
<PRE>
public <A HREF="../../../../javax/swing/text/View.html">View</A> <B>getRootView</B>(<A HREF="../../../../javax/swing/text/JTextComponent.html">JTextComponent</A>&nbsp;a)</PRE>
<DL>
<DD>Call getRootView on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/TextUI.html#getRootView(javax.swing.text.JTextComponent)">getRootView</A> in class <A HREF="../../../../javax/swing/plaf/TextUI.html">TextUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="installUI(javax.swing.JComponent)"><!-- --></A><H3>
installUI</H3>
<PRE>
public void <B>installUI</B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</PRE>
<DL>
<DD>Call installUI on each UI handled by this MultiUI.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#installUI(javax.swing.JComponent)">installUI</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="uninstallUI(javax.swing.JComponent)"><!-- --></A><H3>
uninstallUI</H3>
<PRE>
public void <B>uninstallUI</B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</PRE>
<DL>
<DD>Call uninstallUI on each UI handled by this MultiUI.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#uninstallUI(javax.swing.JComponent)">uninstallUI</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="paint(java.awt.Graphics, javax.swing.JComponent)"><!-- --></A><H3>
paint</H3>
<PRE>
public void <B>paint</B>(java.awt.Graphics&nbsp;a,
                  <A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;b)</PRE>
<DL>
<DD>Call paint on each UI handled by this MultiUI.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#paint(java.awt.Graphics, javax.swing.JComponent)">paint</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="update(java.awt.Graphics, javax.swing.JComponent)"><!-- --></A><H3>
update</H3>
<PRE>
public void <B>update</B>(java.awt.Graphics&nbsp;a,
                   <A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;b)</PRE>
<DL>
<DD>Call update on each UI handled by this MultiUI.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#update(java.awt.Graphics, javax.swing.JComponent)">update</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="getPreferredSize(javax.swing.JComponent)"><!-- --></A><H3>
getPreferredSize</H3>
<PRE>
public java.awt.Dimension <B>getPreferredSize</B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</PRE>
<DL>
<DD>Call getPreferredSize on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#getPreferredSize(javax.swing.JComponent)">getPreferredSize</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="getMinimumSize(javax.swing.JComponent)"><!-- --></A><H3>
getMinimumSize</H3>
<PRE>
public java.awt.Dimension <B>getMinimumSize</B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</PRE>
<DL>
<DD>Call getMinimumSize on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#getMinimumSize(javax.swing.JComponent)">getMinimumSize</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="getMaximumSize(javax.swing.JComponent)"><!-- --></A><H3>
getMaximumSize</H3>
<PRE>
public java.awt.Dimension <B>getMaximumSize</B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</PRE>
<DL>
<DD>Call getMaximumSize on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#getMaximumSize(javax.swing.JComponent)">getMaximumSize</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="contains(javax.swing.JComponent, int, int)"><!-- --></A><H3>
contains</H3>
<PRE>
public boolean <B>contains</B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a,
                        int&nbsp;b,
                        int&nbsp;c)</PRE>
<DL>
<DD>Call contains on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#contains(javax.swing.JComponent, int, int)">contains</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="createUI(javax.swing.JComponent)"><!-- --></A><H3>
createUI</H3>
<PRE>
public static <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A> <B>createUI</B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</PRE>
<DL>
<DD>Return a multiplexing UI instance if any of the auxiliary
 LookAndFeels support this UI.  Otherwise, just return a
 UI obtained using the normal methods.</DL>
<HR>

<A NAME="getAccessibleChildrenCount(javax.swing.JComponent)"><!-- --></A><H3>
getAccessibleChildrenCount</H3>
<PRE>
public int <B>getAccessibleChildrenCount</B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a)</PRE>
<DL>
<DD>Call getAccessibleChildrenCount on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#getAccessibleChildrenCount(javax.swing.JComponent)">getAccessibleChildrenCount</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
<HR>

<A NAME="getAccessibleChild(javax.swing.JComponent, int)"><!-- --></A><H3>
getAccessibleChild</H3>
<PRE>
public <A HREF="../../../../javax/accessibility/Accessible.html">Accessible</A> <B>getAccessibleChild</B>(<A HREF="../../../../javax/swing/JComponent.html">JComponent</A>&nbsp;a,
                                     int&nbsp;b)</PRE>
<DL>
<DD>Call getAccessibleChild on each UI handled by this MultiUI.
 Return only the value obtained from the first UI, which is
 the UI obtained from the default LookAndFeel.<DD><DL>
<DT><B>Overrides:</B><DD><A HREF="../../../../javax/swing/plaf/ComponentUI.html#getAccessibleChild(javax.swing.JComponent, int)">getAccessibleChild</A> in class <A HREF="../../../../javax/swing/plaf/ComponentUI.html">ComponentUI</A></DL>
</DD>
</DL>
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